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Tier - Ranking players

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  • #16
    Tim W. wrote: View Post
    COntracts currently aren't based on stats. A guy can be a great role player, but not put up great stats, but still make a lot of money because teams know he's valuable. If you start tiering players, then intangibles are completely disregarded. Guys who don't care about stats get punished while players who do get rewarded. That's not a good thing, in my opinion.
    I'm not so sure about that... they are just not dependent on stats, and are much less dependent than this idea would make them.

    But there is no question in my mind that if players were payed on what stat tier they were in, they'd set their goals on that next tier and #s would become priority over winning.

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    • #17
      joey_hesketh wrote: View Post
      The only other situation I can think of like this in Pro Sports, is in Baseball with the Compensatory Picks if you lose a Free Agent.

      The way it works in MLB is: if you sign a Free Agent in the Off Season, he is catergorized as either a "Class-A", "Class-B" and "Everyone else" Free Agent.
      Depending on the Class of Player, the team signing that player may be forced to give their First Round pick to the team losing that Player (Class-A), or simply the Team Losing a Player gets an extra Draft Pick in the "Sandwich Round" (Class-B).

      The way they determine the 'Class' of a Player is by determining whether or not they are in the Top 20% of their respective Position (Class-A), or outside of the Top 20%, but still in the Top 40% (Class-B).


      However, and this is where it gets murky, the way they are ranked by position is by using their "Rating Score" which is essentially calculated using all sorts of Baseball Metrics (Go here for full explanation if you like. This is the ONLY way I could see it being done). These are generally Very Advanced Stats, and if you read the break down, they are almost invented solely for the purpose of rating the players. Basketball would have to do the same.


      The other thing you have to consider with these 'tiers' is whether or not a guy IS part of that tier or just had a "contract year".

      In baseball, some of the ratings take into consideration consistency over a stretch of up to 3 years.
      Again, this is something that would be crucial to having a fairly Tiered system.

      And this is where the system right now is broken. You get the Eric Dampiers, the Yogi Stewarts and Eddy Curry's.



      Baseball it doesn't matter if one guy tries to put up unbelievable stats. Generally it will ONLY help the team. (See 'Steroid Era')
      In basketball, if it were just the Basic boxscore stats, it would almost certainly work to the opposite effect, and have a very detrimental outcome on the team and players.

      I don't know if you have been following the ESPN #NBArank or the 2k Sports Ratings, but these guys' Ego is about as Fragile as a piece of wet paper.
      Pretty much the same as what i was thinking. Players will be ranked and grouped. You'll have the Kobes (Tier 1), The Aldridges (Tier 2), The Noahs (Tier 3) etc etc.

      I think 3 years would be a good length of contract. They would have enough time to prove themselves, and enough time for the coaches/league to evaluate them. Even if they have a contract year, they will still be evaluated based on the whole 3 years.

      Exactly. With a Tier, you can avoid the Dampiers, Currys etc. Even lets say they put in a good 2 years out of the 3 and get to the next tier and get a good contract for another 3 years, if theyre crappy for those next 3 years, they can always get sent back to the lower level tier. A demotion, in office terms. And i think this should be widely acceptable. Unlike with the current system, players get signed for 6 years, plays 2 good years and the 3rd is a total bust, then the team gets stuck.

      Im really not worried about the stats stuffing, like i said, with the current system, what preventing them to stuff their stats? We all know, even if we dont admit it, stats run the NBA. The top 20 highest paid players in the NBA all average at least 20pts a game. Or close to double digit rebounds and assists. I know defense is valuable in the NBA, but defenders dont make as much as the good offensive players. Why is Battier, Artest, brewer, collison, noah not making the same as kobe, lebron, howard and paul? Im not saying kobe, howard and lebron are not good defenders, but they are good offensive players at the same time, and thats what gets them the big bucks, IMO.

      If there was a Tier, there would be minimal lopsided trades, no burdensome contracts and definitely better competition among teams.

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      • #18
        The problem is that offensive players will make more than defensive players. And Kobe makes more than Battier because he's a better player. Kobe plays both ends of the court at a very high level. A guy like Monta Ellis has elite OFFENSIVE stats, but he's a poor defender. And that's why a lot of people think he's probably overpaid, despite his offensive output.

        I think the league already puts way too much emphasis on what stats a player gets. Doing this tier thing would only make it worse. I care whether a player can win, not how much he scores. Unlike in baseball, stats don't tell the whole truth. And that's because players take on different roles depending on what their team needs. Let's not punish players for them playing roles their team needs them to play.
        Read my blog, The Picket Fence. Guaranteed to make you think or your money back!
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        • #19
          Tim W. wrote: View Post
          Let's not punish players for them playing roles their team needs them to play.
          This is a fantastic point Tim.

          Like I said, unless they invented a stat that was all uncompassing in term of what a player means to his team, then there's no way to this do this fairly and without further damaging an already clearly broken system.

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          • #20
            joey_hesketh wrote: View Post
            This is a fantastic point Tim.

            Like I said, unless they invented a stat that was all uncompassing in term of what a player means to his team, then there's no way to this do this fairly and without further damaging an already clearly broken system.
            For defense, is it possible to use Points Against? steals? blocks? turnovers? Im just thinking...i really want to make this system work! hahaha.

            If there was a way to keep track of defensive effort and make it a part of the Tier, wouldnt it encourage so-called lazy defenders (i dont believe there are players who are really defense-incapable) to put extra effort to defend so it would help them get to the next Tier? Much the same as those guys who wants to score more points? And for defenders like Battier and Artest, wouldnt it encourage them to not pass up on open shots or maybe create a scoring opportunity for themselves rather than watch offensive players do so?

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            • #21
              tbihis wrote: View Post
              For defense, is it possible to use Points Against? steals? blocks? turnovers? Im just thinking...i really want to make this system work! hahaha.

              If there was a way to keep track of defensive effort and make it a part of the Tier, wouldnt it encourage so-called lazy defenders (i dont believe there are players who are really defense-incapable) to put extra effort to defend so it would help them get to the next Tier? Much the same as those guys who wants to score more points? And for defenders like Battier and Artest, wouldnt it encourage them to not pass up on open shots or maybe create a scoring opportunity for themselves rather than watch offensive players do so?
              Well again, it could work, but not by using stats like 'Points Against' or any other basic number.
              It has to be a combination of MULTIPLE metrics that are combined and weighted against the league average.
              Again, just like in Baseball. It's obviously different, but it's the only sport where there is a respectable (and respected) Player Ranking System.

              However, they DO NOT use as a way to judge how much a player should be paid.

              Check out my link above, if you haven't already, where they explain how in depth and convoluted the Baseball Metrics are. It's pretty ridiculous.

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              • #22
                tbihis wrote: View Post
                For defense, is it possible to use Points Against? steals? blocks? turnovers? Im just thinking...i really want to make this system work! hahaha.

                If there was a way to keep track of defensive effort and make it a part of the Tier, wouldnt it encourage so-called lazy defenders (i dont believe there are players who are really defense-incapable) to put extra effort to defend so it would help them get to the next Tier? Much the same as those guys who wants to score more points? And for defenders like Battier and Artest, wouldnt it encourage them to not pass up on open shots or maybe create a scoring opportunity for themselves rather than watch offensive players do so?
                Again, you're looking at stats. Blocks and steals does not equal defense. Sometimes a guy can get lots of steals or blocks but not be a good defender.

                Battier is the perfect example of a defensive guy who has a FAR bigger impact on the game than his stats show. He doesn't get a lot of blocks or steals. He just wins. This is why basketball and baseball are so different. Basketball can't be broken down into simple stats to tell the worth of a player.
                Read my blog, The Picket Fence. Guaranteed to make you think or your money back!
                Follow me on Twitter.

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